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Why Should you Use Playoff?

Playoff aims to empower people to use gamification as an effective strategic tool. It does this by breaking down the technical barriers that often hinder the adoption of gamification.

A Game on Playoff is a system of processes, teams, metrics and rules which come together to engage a player in an experience. The experience could be anything from visiting a website to doing work in your office.

Playoff takes care of all the hard stuff like tracking scores, team structures, player progress and maintaining real-time leaderboards.

How does it work?

Our Gamification platform is solid and robust, easy to integrate and requires no specific coding knowledge. In particular:

  • It allows you to create, manage, edit and simulate games

  • It is able to provide continuous feedback to the players

  • It is a software layer that can be integrated with any other tool and product via SDK/API DISCOVER MORE

  • It allows a verticalization in different areas


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Creating a game

We call all gamified systems a Game on Playoff. This does not mean that they are the sort of games you play everyday like Angry Birds or Candy Crush Saga.

Playoff acts as the game engine behind these systems. It takes care of all the hard stuff like tracking scores, team structures, player progress and maintaining real-time leaderboards. Creating a game on Playoff is simple once you’ve registered and signed into the platform:

  • Go to the Playground tab in your profile
  • Click the Create Game button
  • Fill in the Title of your Game and give it a unique ID which will identify it from all the other games on the platform
  • Hit the Create button and Voila! You created a game!

With “Playoff Accademy” creating first game is a piece of cake!

Components of a Game

Now that you’ve created your game on Playoff, let’s have a look at the different components of a Game. There are 6 main components to every game on Playoff:

  • Metrics

Metrics are what you measure within a game. They are used to track player performance and behaviors. Eg: Points, Badges, Achievement, etc…

  • Actions

Actions are the most basic way of capturing player actions and can be used to capture simple player events such as liking a post or finishing a quiz.

  • Processes

Processes allow the game designer to structure the player journey. You can use processes to control the order in which players can perform the tasks available to him. Processes can model common activities on a site like answering questions, voting, sharing, etc… They can also model more complex choice driven story based quests and challenges.

  • Teams

Teams define a subset of players within your game and can be easily used to model teams within your organization.

  • Rules

Rules state conditions which when fulfilled by a player affect the player in some way. You can use them to award achievements and level up players when they get a certain amount of points.

  • Leaderboards

You can use leaderboards to drive competitive behaviours within a game. Our leaderboards come with a ton of features that take you to the next level. Oh wait, did I forget, all leaderboards update in real time!

Simulating the Game

Once your game is completely designed, it is now ready for some testing. Playoff allows you to simulate your game using “Dummies” and check for any flaws in your design.
Dummies are mock players you can use to test out your game on. Besides not whining and complaining about what a boring job testing can be, dummies help you check if all your achievements, lane candidate checks, processes, etc… behave as expected.

Once you have completed tweaking and perfecting your design you can launch your game so that other users on the Playoff Platform can start using it.